Blink Motor imitates the blinking motion of an eye when applied to a mesh region.
This motor requires a mesh region to be installed.
Blink Motor tries to simulate the motion of a blinking eye. It will squash and stretch the selected mesh region in successive eye blinking motions. Use it to generate eye blinking motion in the vertical direction.
speed This determines how quickly the motor blinks. (Values to try:0 to 5)
frequency This determines how often the blinking happens. (Values to try:0.1 to 100)
phase This determines what the initial state of the blinking is. Give different phase values to different blink motors to generate non uniform blinking. (Values to try:0 to 5)