Intelligent Motion for an Interactive World

Powered by DeepMotion’s Cloud-based AI

Submit Inquiry


At DeepMotion we’re on a mission to bring 2D and 3D digital characters to life through smarter motion technology.

DeepMotion’s solutions bridge physical and digital motion for virtual characters and machines. Using physics simulation, computer vision, and machine learning, DeepMotion reconstructs realistic motion from real-world examples.

Whether you need lifelike full body avatars or complex physics-based simulations, DeepMotion’s intuitive suite of tools provide an end-to-end solution for efficient motion capture, motion learning, and real-time character interaction for any AR, VR, mobile, or industrial application.


Kevin has been pushing the boundaries of gaming and engineering for over 16 years. He has shipped multiple AAA titles and served as CTO of Disney’s mobile game studio, Technical Director of ROBLOX, and Senior Engine Developer of World of Warcraft at Blizzard. With his passion for all things physics, Kevin hopes to take interactive entertainment to new heights.
Kevin He
Founder and CEO
Dr. Liu is a distinguished researcher known for his seminal work in character animation, physics-based simulation, motion control, as well as optimal control, reinforcement learning, and deep learning. Dr. Liu has published 7 papers at Siggraph and 1 paper at Eurographics, and has worked for Disney Research, the University of British Columbia, and Microsoft Research Asia.
Dr. Libin Liu
Chief Scientist
Ergin is a technical product leader who brings 15+ years experience building cloud, web, and mobile apps. He has worked as a Gameplay Programmer on AAA titles such as Lara Croft Tomb Raider and helped grow DocuSign's developer ecosystem 80X as a Product Manager. Ergin has given talks at Dreamforce, JavaOne, and API World and holds a B.S. degree in Computer Science and an MBA degree.
Ergin Dervisoglu
Sr. Product Manager
Anna is a marketing professional focused on the advancement of emergent technologies. She has put on multi-day conferences with organizations like Gray Area and Recombinant Media Labs, helped produce numerous creative code programs, spearheaded successful literary projects, and attended Reed College. Anna is passionate about developing beneficial intelligent systems.
Anna Ploegh
Sr. Marketing and Business Manager
Weihua Jin comes to DeepMotion with a decade of experience engineering 3D rendering, physics, and game engines. Weihua has worked for Piranha Games and Ubisoft and shipped many titles including Duke Nukem Forever, MechWarrior Online, Bass Pro Shop, and Days of Thunder.
Weihua Jin
Engineering Director

Ray is a 20 year veteran in the VR industry focused on design and maintenance, training/simulation, graphics, and motion tracking. He held sales and leadership roles focused on solving real-world problems using VR at Boeing, Silicon Graphics, and Motion Analysis. Ray is dedicated to enabling AR/VR to profoundly change how we work, learn, and communicate.
Ray Stephenson
Sales Director
Jakub’s experience has been a vivid mixture of academic and commercial projects. The primary domain and common denominator of all his professional activity is 3D visualization and simulation. Jakub holds a PhD degree on game physics and has spent hundreds of hours tutoring future engineers. He ultimately left behind academics to pursue the path of an R&D Software Engineer.
Jakub Stepien
Technical Lead Manager
Amit Karim has spent a decade working on AAA games. As the lead programmer for animation at Ubisoft Montreal, he worked on building an animation engine to power a new generation of AAA brands. Titles Amit has worked on include Assassin’s Creed: Unity, Assassin’s Creed: Syndicate, Assassin’s Creed: Origins, Ghost Recon: Wildlands and Rainbow6: Siege, amongst others.
Amit Karim
Lead Engine Programmer
In senior executive roles at The Walt Disney Company, Zynga, Storm8 and castAR, Steve Parkis has led teams and businesses at the leading edge of the combination of creativity and technical innovation for more than 15 years. He and teams created award-winning content for globally recognized consumer franchises and brands, including Disney, Pixar, ESPN, FarmVille, and more.
Steve Parkis
Strategy Advisor
Stelian is a pioneer researcher in the fields of computer graphics, animation, and robotics. He is an assistant Professor at the Robotics Institute at Carnegie Mellon University. Prior to his work at CMU, Stelian was a principal research scientist at Disney Research Zurich.
Prof. Stelian Coros
Technical Advisor

DeepMotion Transforms AR Emoji with Expressive Motion Capture on New Samsung Galaxy S10 - Read Full Release

Bring Motion Intelligence to Your Work!

Submit An Inquiry