Creature is the Cutting-edge 2D Animation Software designed to add stunningly fluid animation to your digital content. Take advantage of Creature's Directable Automated Animation Engine and powerful workflow to produce amazingly complex animation in an incredibly easy and time-efficient manner. Creature is the ideal animation Tool for game developers, digital artists and web designers wanting to add that special animated magic to make your content come alive.
Mocap Transfer Studio allows you to import Biovision BVH files that contain 3D Motion Capture Data and then transfer that motion onto your 2D character. Using this feature, 3D motion capture data becomes a form of input for animating 2D characters in Creature, allowing you to produce compelling and high quality results in a very short amount of time.
Creature automatically generates animation meshes from image atlases containing character body parts. A whole myriad of options are available to sculpt, refine, subdivide and decimate various body meshes. In addition to that, bone influence weighting can either be done manually through intuitive paint tools or automatically via very sophisticated intelligent weighting algorithms. Mesh and rig up your animated character easily and efficiently with Creature's mesh generation and bone weighting tools.
There are shapes and motion not suitably expressed by skeletal animation alone. For those cases, Creature has Mesh Deform Motors on character body parts for advanced animated effects. These include Free-Form Deformation (FFD), the Soft Body Simulation of Flesh/Muscle on the character, flapping wings of a bird, eyeball motions, the complex warping of a body part for simulating breathing, and more.
Install Force Field Motors that apply sophisticated Wind type forces on your character's bones and meshes. This allows you to author and animate complex motion like Cloth effects very easily.